Japanese fighting game developers use delay-based netcode which is when both players wait for each other’s inputs before the game state can advance, hence why a delay is placed to ensure both players’ inputs are received before the game state can update. Many may seem like this is a good resolution to combat the current pandemic, but many gloss over one problem-fighting game have: netcode.įighting games are great, but fighting games online have been a recurring problem dating back to 2006 when online gaming was still new. Tournaments like NLBC (Next Level Battle Circuit) and WNF (Wednesday Night Fights) host weekly online tournaments for various fighting games. The pandemic has put fighting games and the fighting game community in an interesting situation where major tournaments and locals have been pushed online. ![]() I’ve gotten to see the fighting game community grow into such a great community where we can all celebrate fighting games together whether competitively or casually. I’ve had the pleasure of growing up with some great fighting games like Mortal Kombat, Street Fighter IV, and Ultimate Marvel vs.
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